Thursday, March 10, 2011

Top 10 Maxim Hottest Women in 2011

Top 10 Maxim Hottest Women in 2011
This hugely popular calendar is back again for 2011. Maxim is known worldwide for its revealing pictorials of the hottest actresses, singers and models. This 2011 Maxim calendar features full-color photos of the sexiest women on the planet. This is not a original calendars,
 
 
 
 
 its displays only calendar girls & models names & photos. For Original Maxim Calendars 2011, You can see at its original website. These models looking hot and sexy in Maxim Calendars 2010. Watch and Download hot & sexy models on maxim 2011 and top 10 hottest maxim women 2011 photos & pictures. Here you will also find maxim 2011 wall calendar, maxim sexiest calendars 2011, New Maxim Calendars 2011 for your computer backgrounds and mobiles. Each Maxim calendar definitely shows off some of the most beautiful women in the world.
 

Tuesday, March 8, 2011

What's next after Blu-ray?

I think that Blu-ray will suceed in becoming mainstream but never get as big as DVD. I also think that it will be the last big mainstream physical media. It is almost certainly the last disk based media. There will be more layers for backups and computer use but thats it.



The next one will be holographic blocks or something. It will not just be for movie watching, it will run programs like virtual girlfriends like on The 6th Day or tennis instructors like in Total Recall. There will be a vitual chef projected into the kitchen helping you make recipies etc. There will be a blackmarket for specialty stuff like sex programs with your favorite actress's head pasted on the holographic matrix. Then come the feedback gloves and other sicko attachments for long distance relationships. Virtual phone calls. In a few decades hell we could have full fledged holodecks.

Sunday, March 6, 2011

travel in japan

travel in japan
 
Akihabara first started specializing in electronics when people dealing in black market radio parts began setting up shop under the elevated JR railroad after World War II. As Japan's manufacturing technology and economy grew during the 50's and 60's, the shops starting selling televisions, refrigerators, washing machines, and other consumer household goods.
Many computer stores started opening stores in Akihabara during the PC boom of the 80's and 90's, and otaku obsessed with computers and anime poured into the area. Japanese electronics manufacturers sometimes send prototypes of new products to Akihabara stores in order to see how popular they are with consumers there before release them into the national and international markets.



The urban legend that Coca Cola was originally green when it was first created is actually false (according to the company itself), but the idea still lives on in the hearts and minds of many of us. So it was with no little excitement that I first beheld Asahi's 'Green Cola' sitting on the convenience store shelves. It didn't take me long to figure out what was wrong though, it's not actually green. Sigh. Turns out that the 'green' isn't referring to the colour, but to the supposedly ecological way it's made. However there doesn't seem to be anything particularily environmentally friendly about it, unless the assertion that the drink's lack of colourants, caffeine and preservatives is supposed to equal green? Maybe Asahi is hoping people would focus on the gimmick instead of asking questions.Mt. Kumotori is Tokyo's highest mountain at 2012 meters. The route Kumi and I took started from Mitsumine shrine (Chichibu), finished in Kamosawa (Okutama), and required an overnight stay in a mountain lodge called Kumotori Sanso. The day started grey and overcast (as many Tokyo weekends are prone to do) but we decided to bite the bullet and just go, having planned this hike a number of weeks ago. We arrived at Mitsumine shrine (above photo) at around 11am (about 3.5 hours from our apartment) and took a quick look around the complex. Although the 2000 year old mountain shrine is supposedly worth a second look, we didn't stay long as it was already late in the morning and we had a 6 hour hike ahead of us. Although it wasn't raining, there was a dense mist surrounding everything.Kumi registers us for our hike at the beginning of the trail (below shot), in case we get lost or eaten by bears.
Akihabara now has over 250 electronics stores, from huge megachains to small part suppliers. Most of the shops are gathered around Akihabara Station and along Chuo Dori (Chuo Avenue), and many of the bigger ones have staff that speak English, Chinese, and Korean. Prices can vary significantly between stores and, unlike most places in Japan, are sometimes negotiable.
Many of the electronics in Akihabara are for use in Japan only and overseas shoppers should be sure to check voltage and warranty requirements before buying electronics to use at home. Duty free shopping is also available to foreigners (passport required) on purchases of more than 10,000 yen at some of the larger stores

Wednesday, March 2, 2011

Kinect for Xbox 360 Sets the Future in Motion

Kinect for Xbox 360 Sets the Future in Motion
LOS ANGELES — June 14, 2010 — Get ready to Kinect to fun entertainment for everyone. Microsoft Corp. today capped off a two-day world premiere, complete with celebrities, stunning physical dexterity, and news from a galaxy far, far away, to reveal experiences that will transform living rooms in North America, beginning Nov. 4. Kinect will roll out to the rest of the world thereafter.

Opening with a magical Cirque du Soleil performance on Sunday night attended by Hollywood’s freshest faces, Microsoft gave the transformation of home entertainment a name: Kinect for Xbox 360. Then, kicking off the Electronic Entertainment Expo (E3), Xbox 360 today invited the world to dance, hurdle, soar and make furry friends for life — all through the magic of Kinect — no controller required.

“With ‘Kinectimals’ and ‘Kinect Sports,’ ‘Your Shape: Fitness Evolved’ and ‘Dance Central,’ your living room will become a zoo, a stadium, a fitness room or a dance club. You will be in the center of your entertainment, using the best controller ever made — you,” said Kudo Tsunoda, creative director for Microsoft Game Studios.

Microsoft and LucasArts also announced that they will bring Star Wars® to Kinect in 2011. And, sprinkling a little fairy dust on Xbox 360, Disney will bring its magic to Kinect as well.

“Xbox LIVE is about making it simple to find the entertainment you want, with the friends you care about, wherever you are. Kinect is about making that experience more natural and engaging than ever before,” said Marc Whitten, corporate vice president of Xbox LIVE at Microsoft. “Once you experience your movies, music, sports and games with Xbox LIVE and Kinect, you won’t ever want to go back.”

Using Kinect is as simple as stepping in front of the sensor. It recognizes you, responds to your gestures, listens to your voice, and, best of all, it works with every Xbox 360.1

A Little Less Conversation, a Little More Action

Declaring “the time for talk is over,” Tsunoda unveiled eight hurdling, running, dancing, driving and soaring Kinect games:


“Kinectimals” (Frontier Studio, Microsoft Game Studios). A wide-eyed Bengal Tiger cub cocks its head to the side and playfully peers at you. Memories of your first trip to the zoo come rushing back. “Kinectimals” invites children, their parents and animal lovers of all ages to build lasting friendships with some of the world’s most exotic creatures. Just like real pets, your “Kinectimals” will come running when they hear your voice, respond to commands like “jump,” “roll-over” and “play dead,” and purr with joy when you scratch them behind the ears.


“Your Shape: Fitness Evolved” (Ubisoft). Get the most out of Kinect with “Your Shape: Fitness Evolved.” Unlike other games, the proprietary Player Projection technology of “Your Shape: Fitness Evolved” puts your body into the game for the ultimate experience. You’ll physically interact with virtual environments in ways you’ve never seen before, and you’ll be captivated by unique and exciting visual effects that respond to your movement and impact. Burn calories your way — choose a personal trainer to help you meet your specific fitness goals, take a yoga or martial arts class, or play fun family-friendly minigames. As you exercise, you’ll receive specific feedback on your every move, thanks to the game’s real-time precise tracking system. You won’t notice how hard you’re working until you see the results!


“Kinect Joy Ride” (Big Park, Microsoft Game Studios). 3 … 2 … 1 … Go! “Kinect Joy Ride,” the first controller-free racing game, will take you and your friends on the ride of your lives — no drivers license required. “Kinect Joy Ride” reinvents driving and Kart racing by adding massive jumps and full body stunts to the classic Kart racing action. With a host of cool features and game modes you can take off for the ride of your life by yourself, or pick up a co-pilot or team up with your friends and family to take on the world.


“Kinect Sports” (Rare, Microsoft Game Studios). Turn your living room into a world-class stadium, bowling alley, soccer pitch or arena. With “Kinect Sports” you’re not only the star player, you are the controller — through the magic of Kinect for Xbox 360. See a ball? Kick it. Spike it. Even give it a little top spin. “Kinect Sports” features soccer, beach volleyball, bowling, table tennis, boxing and multiple track and field events.


“Kinect Adventures” (Microsoft Game Studios). Float in outer space. Experience the thrill of roaring rapids. Tackle mountaintop obstacle courses. And dive into the deep to explore a leaky underwater observatory — all from your living room. With “Kinect Adventures,” you are the controller as you jump, dodge and kick your way through exciting adventures set in a variety of exotic locations.


“Dance Central” (MTV Games). “Dance Central”™ is the first full-body, controller-free dance video game with fun choreography for beginners and experts. Completely free from any controller and featuring full-body tracking, the magic of Kinect for Xbox 360 allows you to experience real dance with your friends and family. Whether you’re rehearsing in Break It Down! or owning the stage in Perform It, you’ll be introduced to more than 600 moves in the game and more than 90 dance routines all created by professional choreographers. The game features tracks from an amazing mix of pop, hip-hop and R&B artists including Lady Gaga, No Doubt, M.I.A., Bell Biv Devoe, and more. Take your moves to the next level while connecting with the music you love!


Also coming to Kinect this holiday are titles representing the top names in the gaming industry including interactive fitness product “EA SPORTS Active™ 2” (EA SPORTS), “DECA SPORTS FREEDOM” (Hudson Entertainment), “Dance Masters” (Konami), “Adrenalin Misfits” (Konami), “Zumba Fitness”® (Majesco), “Sonic Free Riders”™ (SEGA), “The Biggest Loser: Ultimate Workout” (THQ), “Motion Sports” (Ubisoft), and “Game Party™: In Motion” (Warner Bros. Interactive Entertainment). Further exciting Kinect game experiences will be revealed by publishing partners in the near future.

Extraordinary Entertainment

Offering so much more than just games, Kinect for Xbox 360 takes your entertainment to the next level. Beginning this holiday, the Kinect Hub puts your favorite movies, TV programs, music and live sports all in one place — completely controller-free.

Jump right into a movie in instant-on HD in 1080p or your favorite college bowl game by simply saying “Xbox, play,” or browse your entire song library with a wave of a hand. Kinect also creates new ways for friends and family to have fun together.

With Video Kinect2, share a smile with distant friends and family as you open a window into living rooms around the world. Providing entertainment for everyone, with the power of Kinect, the Xbox LIVE experience is more intuitive, social and interactive than ever before.

About Xbox 360

Xbox 360 is a premier home entertainment and video game system. This November, with the addition of Kinect Xbox 360 will forever transform social gaming and entertainment with a whole new way to play — no controller required. Xbox 360 is also home to the best and broadest games as well as the largest on-demand library of music, standard- and high-definition movies, TV shows and digital games, all in one place. The entertainment center of the living room, Xbox 360 blends unbeatable content with the leading social network of 25 million Xbox LIVE members to create a limitless entertainment experience that can be shared at home or across the globe. More information about Xbox 360 can be found online

Sunday, February 27, 2011

Why Kinect’s Future Is Brightest Of All

Why Kinect’s Future Is Brightest Of All

Now that the dust has settled and Kinect is out the door, it’s becoming quickly apparent that Microsoft’s motion controller is on to a bit of a roll. With sales surging and the big M talking down claims of enforced stock shortages in order to ramp up the peripherals desirability, no one could have honestly predicted we’d be here last E3…

With sales of Kinect doing all sorts of good business, we decided we should take a look at the real reasons why it’ll outlast and beat the competition…
Kinect isn’t for gamers. The Wii wasn’t for gamers. They’re specifically designed for people who don’t play games. Microsoft doesn’t need people who like Call Of Duty or Halo to buy an 360; clearly, you already have one. If the Xbox was to succeed and reach the kinds of numbers Nintendo’s Wii has been doing, it needed to reach out to a larger audience. Kinect works successfully here because, unlike Move, it doesn’t have any pretensions of being anything other than a game changer. Move still works with shooters and genres we’re all used to playing with a pad, but that’s an unnecessary concession. The Kinect has had laser like targeting and so, in the long run, audiences that don’t play games are already interested in the sorts of experiences Kinect can offer.

Why Kinect's Future Is Brightest Of All

Another glaring issue; Kinect’s games are nearly totally removed from the sorts of experiences that have been the 360′s bread and butter for years. This is both a good and bad thing. When you take a look at titles like Get Fit With Mel B or Kinectimals the traditional ‘game’ template cannot be applied. Once again, this is appealing to all those people that gawp at Halo and COD with a condescending air. Kinect is the perfect peripheral in this regard, even more so than the Wii and Move – traditional experiences are almost impossible with Kinect. Its accuracy is enough for it to function, but inaccurate so that score attack games or anything that really requires ‘skill’ is made redundant. Kinect is more about the act of doing than the skill required to do it – perfect for families and people that shudder at the thought of spending time chasing an arbitrary number.
It looks like the future
Well it does. Where as the Move looks like a slightly advanced Wii, which we suppose in many ways it is, but that does totally ignores the improvements it makes. For the general public though, these perceptions don’t really matter, it’s what you can see in front of you that counts. When someone is moving a menu around like they’re in Minority Report, then that’s when people get excited. It’s also really easy to use with no confusing buttons, despite the on-screen menus becoming far more complicated and difficult to manoeuvre as a result

Ultimately, Kinect’s success is down to the huge audience it attracts that have invested in it because of its potential. With no traditional game at launch, it should have been abundantly clear that Microsoft was entering into a much wider and considered market and we should stop looking at Kinect as something that will change our gaming lives. Perhaps a few games will come along to make us sit up and take notice, but for those of us that like gaming with a pad, Kinect won’t change this. But it will make Microsoft’s machine the home hub for everyone in the family, and that’s the reason Kinect has the brightest future of all the motion controllers.
from - http://www.360magazine.co.uk/community/why-kinects-future-is-brightest-of-all/

Thursday, February 24, 2011

Kinect Controlling Windows 7

Kinect Controlling Windows 7

Microsoft’s latest gaming platform Kinect was hacked only a couple of days ago after it was released. A driver was developed that allowed it to interact with Windows 7 but at the time it served no practical use, until now anyway.
A couple of students at the MIT Media Lab Fluid Interfaces Group are having a go at redefining the way humans interact with machines. They’ve come up with a pretty good example to show just what they can do.
They have created DepthJS, a system that lets Javascript communicate with Microsoft’s Kinect in order to navigate web pages, and do more. Now it isn’t by any means the best way to navigate the web but it definitely could become a viable option with a little bit of work.
If you are one of those people who are willing to step outside of the developer world and into open source software than you will definitely want to check out Evoluce’s gesture solution based on the

company’s Multitouch Input Management (MIM) driver for Kinect.
One of the most impressive things it does is allow simultaneous multitouch and multiuser control of applications (including those like Flash and Java) running on a Windows 7 PC. What’s more, Evoluce promises to release software “soon” to bridge Kinect and Windows 7.
So this is some pretty exciting stuff and will be great if it works properly, check it out in the videos below

Tuesday, February 22, 2011

Kinect for Xbox 360: Six possible business uses

By Larry Dignan
June 15, 2010, 11:01 AM PDT
Takeaway: Microsoft launched its Xbox Kinect, a gaming unit sans controllers, and this pup goes on sale November 4, 2010. Here’s a look at six potential business use cases.
This is a guest post from Larry Dignan of TechRepublic’s sister site ZDNet. You can follow Larry on his ZDNet blog Between the Lines, or subscribe to the RSS feed.
Microsoft launched its Xbox Kinect, a gaming unit sans controllers, and this pup goes on sale Nov. 4. Will this technology make it to the business world and how would it be used?
This Kinect technology, which allows you to use gestures to play games instead of a touch pad, joystick or wand, has been billed as one of Microsoft’s most important launches.
Mary Jo Foley pondered gesture-based business applications, but many of us were a touch stumped about the use cases. With that in mind, here are five potential uses and we’ll be happy to take write in candidates.
PowerPoint presentations with more oomph. What would make PowerPoint slides more interesting? How about a “wax on, wax off” Karate Kid (the first one) hand wave? Just imagine the fun gesture things you could do to move along a slide show. If you were buff, say like a gymnast, you could do all sorts of interesting things to move a presentation along. Of course, your antics may distract from your beautiful slides, but most of us wouldn’t pay attention anyway.


Teleconferencing. More intuitive video conferencing — telepresence anyone? Microsoft said Video Kinect will be more intuitive and track your movements and adjust automatically. In other words you can walk around without leaving the camera. You can seem Microsoft building this feature into Office at some point.
Vertical industry uses. In the healthcare industry, you can envision a doctor gesturing to go through a series of X-rays. You could also do this approach with touch, but Kinect for business could eliminate the need to carry a tablet around.
Employee training. In a factory — or any other environment where change management is critical — you can envision Kinect being used for simulations of specific tasks in a nuclear reactor, assembly line or anyplace else.
Modeling in creative industries. An architect could use Kinect to spin virtual models and manipulate them with his hands.
Better security. Xbox Kinect is supposed to recognize you and your gestures. Apply this technology to your laptop or PC and the security implications become clear. Kinect could eliminate passwords. One downside: You could get a black eye and break an arm playing rugby and your PC may not know you since a) your face will be a mess and b) you’ll be left to gesture with one arm.
There are probably a few more use cases we’re forgetting, but don’t be surprised if Microsoft doesn’t try and take parts of Kinect to the enterprise in the future